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A Bézier curve is a mathematical curve frequently used in computer graphics to create fluid shapes and in animation. These curves are named after Pierre Étienne Bézier, a French engineer who popularized their use. Bézier curves are a technical standard for representing shapes, meaning they can be used across different printing technologies, from professional typesetters to basic laser printers. The term "Bézier" can also be used as an adjective to describe something that uses or has the characteristics of a Bézier curve, such as a "Bézier path tool" or a "Bézier spline."12

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